Human And Non-Human Rights: The heroes reach the threshold to the Gamekeeper’s contro room or “base reality.” They seek to address the issues of the alleged rogue AI, the Gamekeeper’s paranoia that if he is in fact programmed, has his been code been corrupted? The heroes seek more humane and democratic reforms for everyone who inhabits the sim, Why were they summoned to the higher levels of the sim to interact intimately with it?
The seekers encounter the Gamekeeper, resulting in stunning revelations about the Gamekeeper’s make-up and the “script” written for some of the seekers, too.
A Child Armed With Nuclear Weapons? The Gamekeeper hires an out of town “hitman” to kill a rogue Artificial Intelligence node that is corrupting...
The Seekers Pursue the Gamekeeper: The Seekers are determined to confront the gamekeeper at the core of the simulation, seeking more democratic and humane...
At the warehouse the Guardian discusses the malleable nature of reality: At this level, the heroes’ attention and intentions shape reality. Per the Guardian,...