The changes in each seeker’s life are so drastic that even the Gamekeeper is surprised. The heroes are summoned to a warehouse to where they meet an enigmatic, gigantic, statue like being, the “Guardian”who informs them that they were chosen to ascend to a higher level of reality based on their acts, deed and morality.
The rules at this new level: Good deeds are met with immediate rewards and good karma. And Timmy’s son now exists at two levels of the sim at the same time, Timmy’s old home and Timmy’s new “level.” a classic example of the physics concept of “superposition” which allows him to continue having access to his son. It generally is limited to the atomic world and implies another moral aspect to this level.
Trey tests out the “instant karma” aspect of their new reality and Trey and Fatima conclude that karma works in mysterious ways.
Human And Non-Human Rights: The heroes reach the threshold to the Gamekeeper’s contro room or “base reality.” They seek to address the issues of...
A Child Armed With Nuclear Weapons? The Gamekeeper hires an out of town “hitman” to kill a rogue Artificial Intelligence node that is corrupting...
Beyond the Known, Endless Possibilities? The aftermath of the encounter with the Gamekeeper and they wonder what each of them wish to become. What...